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Crafting Future-Ready Decentralized Digital Experiences involves building applications that operate on decentralized networks, reducing reliance on central authorities and enhancing user privacy. Smart contracts, self-executing code on the blockchain, facilitate trustless and automated transactions. These developments redefine the user experience, fostering a more equitable and user-centric internet.
As the Web3 movement gains momentum, services in 2024 are geared towards empowering users to control their data, participate in decentralized economies, and engage with digital content in novel ways. This evolution signifies a paradigm shift from the centralized models dominating the internet, unlocking new possibilities for innovation, collaboration, and user empowerment in the digital realm. Web3 Development Services are at the forefront of this transformative journey, paving the way for a decentralized and user-driven digital future.
It turned out I was using the wrong ASW option in OTT. Instead of "45 fps" i had it on "45 fps forced", which seems to disable the ASW function. So this issue is resolved and the game runs silk smooth again.
Hello :) I am a happy OTT user and it has helped me during the years in getting the most performance out of my old system.
But I have a problem now that I'd like to see your views on.
So far, OTT has had no problem enforcing the chosen ASW option in the games i play.
But recently, the ASW option is not enforced in game anymore. I hear the "Game launch detected" as usual, but ASW lives it's own life, which means in Dirt Rally 2 that it switches on and off repeatedly and causes stutters.
The setting is to Force 45 fps, which enables constant ASW, but it does not seem to have an effect anymore in game. (The default ASW setting is also set to the same, but neither seems to have the desired effect)
The Oculus software did an update some days ago, and since then I have had this issue.
I tried re-selecting the game in the game-specific options, but to no effect.
Thanks in advance for any input!
EDIT: Using the Oculus Debug Tool, the desired ASW setting can still be enforced. So in that aspect I can keep gaming as usual.